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<div class="title">PxJoint.h</div>  </div>
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<a href="PxJoint_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">// Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">// modification, are permitted provided that the following conditions</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">// are met:</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">//  * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">//  * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer in the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">//    documentation and/or other materials provided with the distribution.</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">//  * Neither the name of NVIDIA CORPORATION nor the names of its</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">//    contributors may be used to endorse or promote products derived</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">//    from this software without specific prior written permission.</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS &#39;&#39;AS IS&#39;&#39; AND ANY</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment">// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  </span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="preprocessor">#ifndef PX_JOINTCONSTRAINT_H</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#define PX_JOINTCONSTRAINT_H</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxTransform_8h.html">foundation/PxTransform.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxRigidActor_8h.html">PxRigidActor.h</a>&quot;</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxConstraint_8h.html">PxConstraint.h</a>&quot;</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxBase_8h.html">common/PxBase.h</a>&quot;</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacephysx.html">physx</a></div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;{</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="keyword">class </span><a class="code" href="classPxRigidActor.html">PxRigidActor</a>;</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="keyword">class </span><a class="code" href="classPxScene.html">PxScene</a>;</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="keyword">class </span><a class="code" href="classPxPhysics.html">PxPhysics</a>;</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="keyword">class </span><a class="code" href="classPxConstraint.html">PxConstraint</a>;</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html">   56</a></span>&#160;<span class="keyword">struct </span><a class="code" href="structPxJointConcreteType.html">PxJointConcreteType</a></div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;{</div><div class="line"><a name="l00058"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486da">   58</a></span>&#160;    <span class="keyword">enum</span> <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486da">Enum</a></div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    {</div><div class="line"><a name="l00060"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daac050ca9491d86964fbf98b4c00e455ed">   60</a></span>&#160;        eSPHERICAL = <a class="code" href="structPxConcreteType.html#ad762aca1d4c8fffae41267fae4f1b8e8ac2bbf4877545a3ced65d6057f643fd54">PxConcreteType::eFIRST_PHYSX_EXTENSION</a>,</div><div class="line"><a name="l00061"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa46c099a9e8c345ce0dbe354ebf5a8f70">   61</a></span>&#160;        <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa46c099a9e8c345ce0dbe354ebf5a8f70">eREVOLUTE</a>,</div><div class="line"><a name="l00062"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa5ea559abf315b6a3f427c742bd694266">   62</a></span>&#160;        <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa5ea559abf315b6a3f427c742bd694266">ePRISMATIC</a>,</div><div class="line"><a name="l00063"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daab9bc1374f35bf5fb6a78d14719b4dba5">   63</a></span>&#160;        <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daab9bc1374f35bf5fb6a78d14719b4dba5">eFIXED</a>,</div><div class="line"><a name="l00064"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daab2411ca3e563463b61fed33051bbe0e4">   64</a></span>&#160;        <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daab2411ca3e563463b61fed33051bbe0e4">eDISTANCE</a>,</div><div class="line"><a name="l00065"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa56865951e8d9ad79ab45bf5c2c1eab37">   65</a></span>&#160;        <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa56865951e8d9ad79ab45bf5c2c1eab37">eD6</a>,</div><div class="line"><a name="l00066"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daaeedcbdfeb6c6087bac0c230106faa3c5">   66</a></span>&#160;        <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daaeedcbdfeb6c6087bac0c230106faa3c5">eCONTACT</a>,</div><div class="line"><a name="l00067"></a><span class="lineno"><a class="line" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa0ce97aa66061e4dfa42aee7d7b0cab55">   67</a></span>&#160;        eLast</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    };</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;};</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;<a class="code" href="group__common.html#ga922d48697d998518e12a16e589f0c75a">PX_DEFINE_TYPEINFO</a>(<a class="code" href="classPxJoint.html">PxJoint</a>,             <a class="code" href="structPxConcreteType.html#ad762aca1d4c8fffae41267fae4f1b8e8ae532e94bf1c5c2deac15d6ecc9e96ac6">PxConcreteType::eUNDEFINED</a>)</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;<a class="code" href="group__common.html#ga922d48697d998518e12a16e589f0c75a">PX_DEFINE_TYPEINFO</a>(<a class="code" href="classPxD6Joint.html">PxD6Joint</a>,           <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa56865951e8d9ad79ab45bf5c2c1eab37">PxJointConcreteType::eD6</a>)</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;<a class="code" href="group__common.html#ga922d48697d998518e12a16e589f0c75a">PX_DEFINE_TYPEINFO</a>(<a class="code" href="classPxDistanceJoint.html">PxDistanceJoint</a>,     <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daab2411ca3e563463b61fed33051bbe0e4">PxJointConcreteType::eDISTANCE</a>)</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;<a class="code" href="group__common.html#ga922d48697d998518e12a16e589f0c75a">PX_DEFINE_TYPEINFO</a>(<a class="code" href="classPxContactJoint.html">PxContactJoint</a>,      <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daaeedcbdfeb6c6087bac0c230106faa3c5">PxJointConcreteType::eCONTACT</a>)</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;<a class="code" href="group__common.html#ga922d48697d998518e12a16e589f0c75a">PX_DEFINE_TYPEINFO</a>(<a class="code" href="classPxFixedJoint.html">PxFixedJoint</a>,        <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daab9bc1374f35bf5fb6a78d14719b4dba5">PxJointConcreteType::eFIXED</a>)</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;<a class="code" href="group__common.html#ga922d48697d998518e12a16e589f0c75a">PX_DEFINE_TYPEINFO</a>(<a class="code" href="classPxPrismaticJoint.html">PxPrismaticJoint</a>,    <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa5ea559abf315b6a3f427c742bd694266">PxJointConcreteType::ePRISMATIC</a>)</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;<a class="code" href="group__common.html#ga922d48697d998518e12a16e589f0c75a">PX_DEFINE_TYPEINFO</a>(<a class="code" href="classPxRevoluteJoint.html">PxRevoluteJoint</a>,     <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa46c099a9e8c345ce0dbe354ebf5a8f70">PxJointConcreteType::eREVOLUTE</a>)</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<a class="code" href="group__common.html#ga922d48697d998518e12a16e589f0c75a">PX_DEFINE_TYPEINFO</a>(<a class="code" href="classPxSphericalJoint.html">PxSphericalJoint</a>,    <a class="code" href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daac050ca9491d86964fbf98b4c00e455ed">PxJointConcreteType::eSPHERICAL</a>)</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;</div><div class="line"><a name="l00087"></a><span class="lineno"><a class="line" href="structPxJointActorIndex.html">   87</a></span>&#160;struct <a class="code" href="structPxJointActorIndex.html">PxJointActorIndex</a></div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;{</div><div class="line"><a name="l00089"></a><span class="lineno"><a class="line" href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1">   89</a></span>&#160;    <span class="keyword">enum</span> <a class="code" href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1">Enum</a></div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;    {</div><div class="line"><a name="l00091"></a><span class="lineno"><a class="line" href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1a45ef4c4212228f18b42ecf2e3193f20b">   91</a></span>&#160;        <a class="code" href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1a45ef4c4212228f18b42ecf2e3193f20b">eACTOR0</a>,</div><div class="line"><a name="l00092"></a><span class="lineno"><a class="line" href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1aabf9aba9eb99db370bf4c2082b887f9b">   92</a></span>&#160;        <a class="code" href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1aabf9aba9eb99db370bf4c2082b887f9b">eACTOR1</a>,</div><div class="line"><a name="l00093"></a><span class="lineno"><a class="line" href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1a5b1fe2be9615a8f37997528e9c9a3822">   93</a></span>&#160;        COUNT</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;    };</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;};</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;</div><div class="line"><a name="l00101"></a><span class="lineno"><a class="line" href="classPxJoint.html">  101</a></span>&#160;<span class="keyword">class </span><a class="code" href="classPxJoint.html">PxJoint</a> : <span class="keyword">public</span> <a class="code" href="classPxBase.html">PxBase</a></div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;{</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;<span class="comment">//= ATTENTION! =====================================================================================</span></div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;<span class="comment">// Changing the data layout of this class breaks the binary serialization format.  See comments for </span></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;<span class="comment">// PX_BINARY_SERIAL_VERSION.  If a modification is required, please adjust the getBinaryMetaData </span></div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;<span class="comment">// function.  If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION</span></div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;<span class="comment">// accordingly.</span></div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;<span class="comment">//==================================================================================================</span></div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setActors(<a class="code" href="classPxRigidActor.html">PxRigidActor</a>* actor0, <a class="code" href="classPxRigidActor.html">PxRigidActor</a>* actor1)   = 0;</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                getActors(<a class="code" href="classPxRigidActor.html">PxRigidActor</a>*&amp; actor0, <a class="code" href="classPxRigidActor.html">PxRigidActor</a>*&amp; actor1) <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setLocalPose(<a class="code" href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1">PxJointActorIndex::Enum</a> actor, <span class="keyword">const</span> <a class="code" href="classPxTransform.html">PxTransform</a>&amp; localPose) = 0;</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="classPxTransform.html">PxTransform</a>         getLocalPose(<a class="code" href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1">PxJointActorIndex::Enum</a> actor) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;</div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="classPxTransform.html">PxTransform</a>         getRelativeTransform()  <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;</div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="classPxVec3.html">PxVec3</a>              getRelativeLinearVelocity() <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;</div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="classPxVec3.html">PxVec3</a>              getRelativeAngularVelocity()    <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;</div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setBreakForce(<a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="PxArticulationReducedCoordinate_8h.html#a1f5925a4680ca8dff39369ff8d47ab7c">force</a>, <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> <a class="code" href="PxArticulationReducedCoordinate_8h.html#abdcc8bb9f78d81acf11aabbf3367d09d">torque</a>)  = 0;</div><div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;</div><div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                getBreakForce(<a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>&amp; <a class="code" href="PxArticulationReducedCoordinate_8h.html#a1f5925a4680ca8dff39369ff8d47ab7c">force</a>, <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>&amp; <a class="code" href="PxArticulationReducedCoordinate_8h.html#abdcc8bb9f78d81acf11aabbf3367d09d">torque</a>)    <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;</div><div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setConstraintFlags(<a class="code" href="classPxFlags.html">PxConstraintFlags</a> <a class="code" href="PxConstraintDesc_8h.html#acfdd81caa30ceb0af5fafb4064b1bc67">flags</a>) = 0;</div><div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;</div><div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setConstraintFlag(<a class="code" href="structPxConstraintFlag.html#a86960e99b3e80ddb9e0ab51d7afc3427">PxConstraintFlag::Enum</a> flag, <span class="keywordtype">bool</span> value)  = 0;</div><div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;</div><div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="classPxFlags.html">PxConstraintFlags</a>   getConstraintFlags()    <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;</div><div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setInvMassScale0(<a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> invMassScale)   = 0;</div><div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;</div><div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>              getInvMassScale0()  <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;</div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setInvInertiaScale0(<a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> invInertiaScale) = 0;</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;</div><div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>              getInvInertiaScale0()   <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;</div><div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setInvMassScale1(<a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> invMassScale)   = 0;</div><div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;</div><div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>              getInvMassScale1()  <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;</div><div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setInvInertiaScale1(<a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> invInertiaScale) = 0;</div><div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;</div><div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>              getInvInertiaScale1()   <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;</div><div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="classPxConstraint.html">PxConstraint</a>*       getConstraint() <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;</div><div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                setName(<span class="keyword">const</span> <span class="keywordtype">char</span>* name)   = 0;</div><div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;</div><div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;    <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>*         getName()   <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00330"></a><span class="lineno">  330</span>&#160;</div><div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span>                release()   = 0;</div><div class="line"><a name="l00337"></a><span class="lineno">  337</span>&#160;</div><div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;    <span class="keyword">virtual</span> <a class="code" href="classPxScene.html">PxScene</a>*            getScene()  <span class="keyword">const</span>   = 0;</div><div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;</div><div class="line"><a name="l00347"></a><span class="lineno"><a class="line" href="classPxJoint.html#a8ce68f3ee0d88b6475e6cafbf1fc73ea">  347</a></span>&#160;    <span class="keywordtype">void</span>*                       <a class="code" href="classPxJoint.html#a8ce68f3ee0d88b6475e6cafbf1fc73ea">userData</a>;   </div><div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160;</div><div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;    <span class="comment">//serialization</span></div><div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160;</div><div class="line"><a name="l00354"></a><span class="lineno">  354</span>&#160;    <span class="keyword">static</span>  <span class="keywordtype">void</span>                getBinaryMetaData(<a class="code" href="classPxOutputStream.html">PxOutputStream</a>&amp; stream);</div><div class="line"><a name="l00355"></a><span class="lineno">  355</span>&#160;</div><div class="line"><a name="l00356"></a><span class="lineno">  356</span>&#160;    <span class="comment">//~serialization</span></div><div class="line"><a name="l00357"></a><span class="lineno">  357</span>&#160;                    </div><div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00359"></a><span class="lineno"><a class="line" href="classPxJoint.html#a2c43517c6bc6d77062c4563e45a1dd99">  359</a></span>&#160;    <span class="keyword">virtual</span>                     <a class="code" href="classPxJoint.html#a2c43517c6bc6d77062c4563e45a1dd99">~PxJoint</a>() {}</div><div class="line"><a name="l00360"></a><span class="lineno">  360</span>&#160;</div><div class="line"><a name="l00361"></a><span class="lineno">  361</span>&#160;    <span class="comment">//serialization</span></div><div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;</div><div class="line"><a name="l00366"></a><span class="lineno"><a class="line" href="classPxJoint.html#ae0d4e45e29a51cf4953e22eaf0e7a22b">  366</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>                   <a class="code" href="classPxJoint.html#ae0d4e45e29a51cf4953e22eaf0e7a22b">PxJoint</a>(<a class="code" href="group__common.html#gac1fb4b256a5d900d394e89db170a2b79">PxType</a> concreteType, <a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : <a class="code" href="classPxBase.html">PxBase</a>(concreteType, baseFlags), userData(NULL) {}</div><div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160;    </div><div class="line"><a name="l00371"></a><span class="lineno"><a class="line" href="classPxJoint.html#ab2ff846430088e54fc1ace3d9ab14d18">  371</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>                   <a class="code" href="classPxJoint.html#ab2ff846430088e54fc1ace3d9ab14d18">PxJoint</a>(<a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags)  : <a class="code" href="classPxBase.html">PxBase</a>(baseFlags) {}</div><div class="line"><a name="l00372"></a><span class="lineno">  372</span>&#160;</div><div class="line"><a name="l00376"></a><span class="lineno"><a class="line" href="classPxJoint.html#a3fbb9ab9cb1ce50be8cd480ce5047e0e">  376</a></span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">bool</span>                <a class="code" href="classPxJoint.html#a3fbb9ab9cb1ce50be8cd480ce5047e0e">isKindOf</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> !::strcmp(<span class="stringliteral">&quot;PxJoint&quot;</span>, name) || <a class="code" href="classPxBase.html#addfc067afca2f67bda6c497b14424962">PxBase::isKindOf</a>(name); }</div><div class="line"><a name="l00377"></a><span class="lineno">  377</span>&#160;</div><div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;    <span class="comment">//~serialization</span></div><div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;};</div><div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;</div><div class="line"><a name="l00381"></a><span class="lineno"><a class="line" href="classPxSpring.html">  381</a></span>&#160;<span class="keyword">class </span><a class="code" href="classPxSpring.html">PxSpring</a></div><div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;{</div><div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;<span class="comment">//= ATTENTION! =====================================================================================</span></div><div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160;<span class="comment">// Changing the data layout of this class breaks the binary serialization format.  See comments for </span></div><div class="line"><a name="l00385"></a><span class="lineno">  385</span>&#160;<span class="comment">// PX_BINARY_SERIAL_VERSION.  If a modification is required, please adjust the getBinaryMetaData </span></div><div class="line"><a name="l00386"></a><span class="lineno">  386</span>&#160;<span class="comment">// function.  If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION</span></div><div class="line"><a name="l00387"></a><span class="lineno">  387</span>&#160;<span class="comment">// accordingly.</span></div><div class="line"><a name="l00388"></a><span class="lineno">  388</span>&#160;<span class="comment">//==================================================================================================</span></div><div class="line"><a name="l00389"></a><span class="lineno">  389</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00390"></a><span class="lineno">  390</span>&#160;</div><div class="line"><a name="l00391"></a><span class="lineno"><a class="line" href="classPxSpring.html#aeb7dbc850461f2bc652ca73c80e523e1">  391</a></span>&#160;    <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>  <a class="code" href="classPxSpring.html#aeb7dbc850461f2bc652ca73c80e523e1">stiffness</a>;  </div><div class="line"><a name="l00392"></a><span class="lineno"><a class="line" href="classPxSpring.html#a0a87d5342df941b96ac1ad97dc3eb306">  392</a></span>&#160;    <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>  <a class="code" href="classPxSpring.html#a0a87d5342df941b96ac1ad97dc3eb306">damping</a>;    </div><div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;</div><div class="line"><a name="l00394"></a><span class="lineno"><a class="line" href="classPxSpring.html#a2fe1f5d75c8b8e0c7ad9ce417c8fdebc">  394</a></span>&#160;    <a class="code" href="classPxSpring.html#a2fe1f5d75c8b8e0c7ad9ce417c8fdebc">PxSpring</a>(<a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> stiffness_, <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> damping_): <a class="code" href="PxConstraintDesc_8h.html#a9cf8670b7dde57314a7d3cfc5799c277">stiffness</a>(stiffness_), <a class="code" href="PxConstraintDesc_8h.html#adc081240b94af5fc9f010e0583263581">damping</a>(damping_) {}</div><div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;};</div><div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;</div><div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160;</div><div class="line"><a name="l00398"></a><span class="lineno">  398</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00399"></a><span class="lineno">  399</span>&#160;} <span class="comment">// namespace physx</span></div><div class="line"><a name="l00400"></a><span class="lineno">  400</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;</div><div class="line"><a name="l00416"></a><span class="lineno">  416</span>&#160;<a class="code" href="Pxc_8h.html#aea189596f11f07c586d4757cc67e8f7f">PX_C_EXPORT</a> <span class="keywordtype">void</span> <a class="code" href="group__foundation.html#ga65a319adb859941e5bd98575280b8d19">PX_CALL_CONV</a> <a class="code" href="group__extensions.html#ga43cc950618f193fd1fdbde2f624e0e52">PxSetJointGlobalFrame</a>(physx::PxJoint&amp; joint, <span class="keyword">const</span> physx::PxVec3* wsAnchor, <span class="keyword">const</span> physx::PxVec3* wsAxis);</div><div class="line"><a name="l00417"></a><span class="lineno">  417</span>&#160;</div><div class="line"><a name="l00419"></a><span class="lineno">  419</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespacephysx_html"><div class="ttname"><a href="namespacephysx.html">physx</a></div><div class="ttdef"><b>Definition:</b> GuContactBuffer.h:37</div></div>
<div class="ttc" id="structPxJointActorIndex_html"><div class="ttname"><a href="structPxJointActorIndex.html">PxJointActorIndex</a></div><div class="ttdoc">an enumeration for specifying one or other of the actors referenced by a joint </div><div class="ttdef"><b>Definition:</b> PxJoint.h:87</div></div>
<div class="ttc" id="PxConstraint_8h_html"><div class="ttname"><a href="PxConstraint_8h.html">PxConstraint.h</a></div></div>
<div class="ttc" id="classPxScene_html"><div class="ttname"><a href="classPxScene.html">PxScene</a></div><div class="ttdoc">A scene is a collection of bodies and constraints which can interact. </div><div class="ttdef"><b>Definition:</b> PxScene.h:169</div></div>
<div class="ttc" id="structPxJointConcreteType_html_a52e35818303a604ee07b32af31c486daa46c099a9e8c345ce0dbe354ebf5a8f70"><div class="ttname"><a href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa46c099a9e8c345ce0dbe354ebf5a8f70">PxJointConcreteType::eREVOLUTE</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:61</div></div>
<div class="ttc" id="classPxSpring_html_a2fe1f5d75c8b8e0c7ad9ce417c8fdebc"><div class="ttname"><a href="classPxSpring.html#a2fe1f5d75c8b8e0c7ad9ce417c8fdebc">PxSpring::PxSpring</a></div><div class="ttdeci">PxSpring(PxReal stiffness_, PxReal damping_)</div><div class="ttdef"><b>Definition:</b> PxJoint.h:394</div></div>
<div class="ttc" id="classPxPrismaticJoint_html"><div class="ttname"><a href="classPxPrismaticJoint.html">PxPrismaticJoint</a></div><div class="ttdoc">A prismatic joint permits relative translational movement between two bodies along an axis...</div><div class="ttdef"><b>Definition:</b> PxPrismaticJoint.h:87</div></div>
<div class="ttc" id="structPxConcreteType_html_ad762aca1d4c8fffae41267fae4f1b8e8ac2bbf4877545a3ced65d6057f643fd54"><div class="ttname"><a href="structPxConcreteType.html#ad762aca1d4c8fffae41267fae4f1b8e8ac2bbf4877545a3ced65d6057f643fd54">PxConcreteType::eFIRST_PHYSX_EXTENSION</a></div><div class="ttdef"><b>Definition:</b> PxTypeInfo.h:79</div></div>
<div class="ttc" id="structPxJointActorIndex_html_a1d62e1a8618a5ff4802335f99d4c5bd1a45ef4c4212228f18b42ecf2e3193f20b"><div class="ttname"><a href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1a45ef4c4212228f18b42ecf2e3193f20b">PxJointActorIndex::eACTOR0</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:91</div></div>
<div class="ttc" id="namespacephysx_html_a727d2d8426e2a21ebbc522fa65c3f97a"><div class="ttname"><a href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">physx::PxReal</a></div><div class="ttdeci">float PxReal</div><div class="ttdef"><b>Definition:</b> PxSimpleTypes.h:78</div></div>
<div class="ttc" id="PxRigidActor_8h_html"><div class="ttname"><a href="PxRigidActor_8h.html">PxRigidActor.h</a></div></div>
<div class="ttc" id="structPxJointConcreteType_html_a52e35818303a604ee07b32af31c486daa56865951e8d9ad79ab45bf5c2c1eab37"><div class="ttname"><a href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa56865951e8d9ad79ab45bf5c2c1eab37">PxJointConcreteType::eD6</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:65</div></div>
<div class="ttc" id="Pxc_8h_html_aea189596f11f07c586d4757cc67e8f7f"><div class="ttname"><a href="Pxc_8h.html#aea189596f11f07c586d4757cc67e8f7f">PX_C_EXPORT</a></div><div class="ttdeci">#define PX_C_EXPORT</div><div class="ttdef"><b>Definition:</b> Pxc.h:54</div></div>
<div class="ttc" id="classPxBase_html_addfc067afca2f67bda6c497b14424962"><div class="ttname"><a href="classPxBase.html#addfc067afca2f67bda6c497b14424962">PxBase::isKindOf</a></div><div class="ttdeci">virtual bool isKindOf(const char *superClass) const</div><div class="ttdoc">Returns whether a given type name matches with the type of this instance. </div><div class="ttdef"><b>Definition:</b> PxBase.h:178</div></div>
<div class="ttc" id="PxArticulationReducedCoordinate_8h_html_a1f5925a4680ca8dff39369ff8d47ab7c"><div class="ttname"><a href="PxArticulationReducedCoordinate_8h.html#a1f5925a4680ca8dff39369ff8d47ab7c">force</a></div><div class="ttdeci">PxVec3 force</div><div class="ttdef"><b>Definition:</b> PxArticulationReducedCoordinate.h:132</div></div>
<div class="ttc" id="group__foundation_html_ga65a319adb859941e5bd98575280b8d19"><div class="ttname"><a href="group__foundation.html#ga65a319adb859941e5bd98575280b8d19">PX_CALL_CONV</a></div><div class="ttdeci">#define PX_CALL_CONV</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:315</div></div>
<div class="ttc" id="structPxJointConcreteType_html_a52e35818303a604ee07b32af31c486daab9bc1374f35bf5fb6a78d14719b4dba5"><div class="ttname"><a href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daab9bc1374f35bf5fb6a78d14719b4dba5">PxJointConcreteType::eFIXED</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:63</div></div>
<div class="ttc" id="classPxJoint_html_ae0d4e45e29a51cf4953e22eaf0e7a22b"><div class="ttname"><a href="classPxJoint.html#ae0d4e45e29a51cf4953e22eaf0e7a22b">PxJoint::PxJoint</a></div><div class="ttdeci">PX_INLINE PxJoint(PxType concreteType, PxBaseFlags baseFlags)</div><div class="ttdoc">Constructor. </div><div class="ttdef"><b>Definition:</b> PxJoint.h:366</div></div>
<div class="ttc" id="PxBase_8h_html"><div class="ttname"><a href="PxBase_8h.html">PxBase.h</a></div></div>
<div class="ttc" id="classPxJoint_html_a8ce68f3ee0d88b6475e6cafbf1fc73ea"><div class="ttname"><a href="classPxJoint.html#a8ce68f3ee0d88b6475e6cafbf1fc73ea">PxJoint::userData</a></div><div class="ttdeci">void * userData</div><div class="ttdoc">user can assign this to whatever, usually to create a 1:1 relationship with a user object...</div><div class="ttdef"><b>Definition:</b> PxJoint.h:347</div></div>
<div class="ttc" id="group__common_html_gac1fb4b256a5d900d394e89db170a2b79"><div class="ttname"><a href="group__common.html#gac1fb4b256a5d900d394e89db170a2b79">PxType</a></div><div class="ttdeci">PxU16 PxType</div><div class="ttdef"><b>Definition:</b> PxBase.h:49</div></div>
<div class="ttc" id="classPxRigidActor_html"><div class="ttname"><a href="classPxRigidActor.html">PxRigidActor</a></div><div class="ttdoc">PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD...</div><div class="ttdef"><b>Definition:</b> PxRigidActor.h:58</div></div>
<div class="ttc" id="PxConstraintDesc_8h_html_a9cf8670b7dde57314a7d3cfc5799c277"><div class="ttname"><a href="PxConstraintDesc_8h.html#a9cf8670b7dde57314a7d3cfc5799c277">stiffness</a></div><div class="ttdeci">PxReal stiffness</div><div class="ttdoc">spring parameter, for spring constraints </div><div class="ttdef"><b>Definition:</b> PxConstraintDesc.h:99</div></div>
<div class="ttc" id="classPxOutputStream_html"><div class="ttname"><a href="classPxOutputStream.html">PxOutputStream</a></div><div class="ttdoc">Output stream class for I/O. </div><div class="ttdef"><b>Definition:</b> PxIO.h:114</div></div>
<div class="ttc" id="structPxJointConcreteType_html_a52e35818303a604ee07b32af31c486da"><div class="ttname"><a href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486da">PxJointConcreteType::Enum</a></div><div class="ttdeci">Enum</div><div class="ttdef"><b>Definition:</b> PxJoint.h:58</div></div>
<div class="ttc" id="classPxContactJoint_html"><div class="ttname"><a href="classPxContactJoint.html">PxContactJoint</a></div><div class="ttdoc">a joint that maintains an upper or lower bound (or both) on the distance between two points on differ...</div><div class="ttdef"><b>Definition:</b> PxContactJoint.h:95</div></div>
<div class="ttc" id="classPxJoint_html"><div class="ttname"><a href="classPxJoint.html">PxJoint</a></div><div class="ttdoc">a base interface providing common functionality for PhysX joints </div><div class="ttdef"><b>Definition:</b> PxJoint.h:101</div></div>
<div class="ttc" id="structPxJointConcreteType_html_a52e35818303a604ee07b32af31c486daaeedcbdfeb6c6087bac0c230106faa3c5"><div class="ttname"><a href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daaeedcbdfeb6c6087bac0c230106faa3c5">PxJointConcreteType::eCONTACT</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:66</div></div>
<div class="ttc" id="structPxJointActorIndex_html_a1d62e1a8618a5ff4802335f99d4c5bd1"><div class="ttname"><a href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1">PxJointActorIndex::Enum</a></div><div class="ttdeci">Enum</div><div class="ttdef"><b>Definition:</b> PxJoint.h:89</div></div>
<div class="ttc" id="classPxRevoluteJoint_html"><div class="ttname"><a href="classPxRevoluteJoint.html">PxRevoluteJoint</a></div><div class="ttdoc">A joint which behaves in a similar way to a hinge or axle. </div><div class="ttdef"><b>Definition:</b> PxRevoluteJoint.h:99</div></div>
<div class="ttc" id="classPxJoint_html_a2c43517c6bc6d77062c4563e45a1dd99"><div class="ttname"><a href="classPxJoint.html#a2c43517c6bc6d77062c4563e45a1dd99">PxJoint::~PxJoint</a></div><div class="ttdeci">virtual ~PxJoint()</div><div class="ttdef"><b>Definition:</b> PxJoint.h:359</div></div>
<div class="ttc" id="structPxJointConcreteType_html_a52e35818303a604ee07b32af31c486daa5ea559abf315b6a3f427c742bd694266"><div class="ttname"><a href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daa5ea559abf315b6a3f427c742bd694266">PxJointConcreteType::ePRISMATIC</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:62</div></div>
<div class="ttc" id="classPxJoint_html_a3fbb9ab9cb1ce50be8cd480ce5047e0e"><div class="ttname"><a href="classPxJoint.html#a3fbb9ab9cb1ce50be8cd480ce5047e0e">PxJoint::isKindOf</a></div><div class="ttdeci">virtual bool isKindOf(const char *name) const</div><div class="ttdoc">Returns whether a given type name matches with the type of this instance. </div><div class="ttdef"><b>Definition:</b> PxJoint.h:376</div></div>
<div class="ttc" id="PxConstraintDesc_8h_html_acfdd81caa30ceb0af5fafb4064b1bc67"><div class="ttname"><a href="PxConstraintDesc_8h.html#acfdd81caa30ceb0af5fafb4064b1bc67">flags</a></div><div class="ttdeci">PxU16 flags</div><div class="ttdoc">a set of Px1DConstraintFlags </div><div class="ttdef"><b>Definition:</b> PxConstraintDesc.h:110</div></div>
<div class="ttc" id="structPxJointConcreteType_html_a52e35818303a604ee07b32af31c486daab2411ca3e563463b61fed33051bbe0e4"><div class="ttname"><a href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daab2411ca3e563463b61fed33051bbe0e4">PxJointConcreteType::eDISTANCE</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:64</div></div>
<div class="ttc" id="classPxSpring_html"><div class="ttname"><a href="classPxSpring.html">PxSpring</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:381</div></div>
<div class="ttc" id="classPxSpring_html_aeb7dbc850461f2bc652ca73c80e523e1"><div class="ttname"><a href="classPxSpring.html#aeb7dbc850461f2bc652ca73c80e523e1">PxSpring::stiffness</a></div><div class="ttdeci">PxReal stiffness</div><div class="ttdoc">the spring strength of the drive: that is, the force proportional to the position error ...</div><div class="ttdef"><b>Definition:</b> PxJoint.h:391</div></div>
<div class="ttc" id="PxConstraintDesc_8h_html_adc081240b94af5fc9f010e0583263581"><div class="ttname"><a href="PxConstraintDesc_8h.html#adc081240b94af5fc9f010e0583263581">damping</a></div><div class="ttdeci">PxReal damping</div><div class="ttdoc">damping parameter, for spring constraints </div><div class="ttdef"><b>Definition:</b> PxConstraintDesc.h:100</div></div>
<div class="ttc" id="classPxTransform_html"><div class="ttname"><a href="classPxTransform.html">PxTransform</a></div><div class="ttdoc">class representing a rigid euclidean transform as a quaternion and a vector </div><div class="ttdef"><b>Definition:</b> PxTransform.h:48</div></div>
<div class="ttc" id="classPxConstraint_html"><div class="ttname"><a href="classPxConstraint.html">PxConstraint</a></div><div class="ttdoc">A plugin class for implementing constraints. </div><div class="ttdef"><b>Definition:</b> PxConstraint.h:108</div></div>
<div class="ttc" id="structPxConstraintFlag_html_a86960e99b3e80ddb9e0ab51d7afc3427"><div class="ttname"><a href="structPxConstraintFlag.html#a86960e99b3e80ddb9e0ab51d7afc3427">PxConstraintFlag::Enum</a></div><div class="ttdeci">Enum</div><div class="ttdef"><b>Definition:</b> PxConstraint.h:64</div></div>
<div class="ttc" id="classPxSphericalJoint_html"><div class="ttname"><a href="classPxSphericalJoint.html">PxSphericalJoint</a></div><div class="ttdoc">A joint which behaves in a similar way to a ball and socket. </div><div class="ttdef"><b>Definition:</b> PxSphericalJoint.h:89</div></div>
<div class="ttc" id="classPxDistanceJoint_html"><div class="ttname"><a href="classPxDistanceJoint.html">PxDistanceJoint</a></div><div class="ttdoc">a joint that maintains an upper or lower bound (or both) on the distance between two points on differ...</div><div class="ttdef"><b>Definition:</b> PxDistanceJoint.h:82</div></div>
<div class="ttc" id="group__common_html_ga922d48697d998518e12a16e589f0c75a"><div class="ttname"><a href="group__common.html#ga922d48697d998518e12a16e589f0c75a">PX_DEFINE_TYPEINFO</a></div><div class="ttdeci">#define PX_DEFINE_TYPEINFO(_name, _fastType)</div><div class="ttdef"><b>Definition:</b> PxTypeInfo.h:93</div></div>
<div class="ttc" id="classPxSpring_html_a0a87d5342df941b96ac1ad97dc3eb306"><div class="ttname"><a href="classPxSpring.html#a0a87d5342df941b96ac1ad97dc3eb306">PxSpring::damping</a></div><div class="ttdeci">PxReal damping</div><div class="ttdoc">the damping strength of the drive: that is, the force proportional to the velocity error ...</div><div class="ttdef"><b>Definition:</b> PxJoint.h:392</div></div>
<div class="ttc" id="PxTransform_8h_html"><div class="ttname"><a href="PxTransform_8h.html">PxTransform.h</a></div></div>
<div class="ttc" id="classPxFixedJoint_html"><div class="ttname"><a href="classPxFixedJoint.html">PxFixedJoint</a></div><div class="ttdoc">A fixed joint permits no relative movement between two bodies. ie the bodies are glued together...</div><div class="ttdef"><b>Definition:</b> PxFixedJoint.h:65</div></div>
<div class="ttc" id="group__extensions_html_ga43cc950618f193fd1fdbde2f624e0e52"><div class="ttname"><a href="group__extensions.html#ga43cc950618f193fd1fdbde2f624e0e52">PxSetJointGlobalFrame</a></div><div class="ttdeci">PX_C_EXPORT void PX_CALL_CONV PxSetJointGlobalFrame(physx::PxJoint &amp;joint, const physx::PxVec3 *wsAnchor, const physx::PxVec3 *wsAxis)</div><div class="ttdoc">Helper function to setup a joint&amp;#39;s global frame. </div></div>
<div class="ttc" id="structPxJointConcreteType_html"><div class="ttname"><a href="structPxJointConcreteType.html">PxJointConcreteType</a></div><div class="ttdoc">an enumeration of PhysX&amp;#39; built-in joint types </div><div class="ttdef"><b>Definition:</b> PxJoint.h:56</div></div>
<div class="ttc" id="PxArticulationReducedCoordinate_8h_html_abdcc8bb9f78d81acf11aabbf3367d09d"><div class="ttname"><a href="PxArticulationReducedCoordinate_8h.html#abdcc8bb9f78d81acf11aabbf3367d09d">torque</a></div><div class="ttdeci">PxVec3 torque</div><div class="ttdef"><b>Definition:</b> PxArticulationReducedCoordinate.h:134</div></div>
<div class="ttc" id="classPxFlags_html"><div class="ttname"><a href="classPxFlags.html">PxFlags</a></div><div class="ttdoc">Container for bitfield flag variables associated with a specific enum type. </div><div class="ttdef"><b>Definition:</b> PxFlags.h:73</div></div>
<div class="ttc" id="classPxPhysics_html"><div class="ttname"><a href="classPxPhysics.html">PxPhysics</a></div><div class="ttdoc">Abstract singleton factory class used for instancing objects in the Physics SDK. </div><div class="ttdef"><b>Definition:</b> PxPhysics.h:71</div></div>
<div class="ttc" id="structPxJointConcreteType_html_a52e35818303a604ee07b32af31c486daac050ca9491d86964fbf98b4c00e455ed"><div class="ttname"><a href="structPxJointConcreteType.html#a52e35818303a604ee07b32af31c486daac050ca9491d86964fbf98b4c00e455ed">PxJointConcreteType::eSPHERICAL</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:60</div></div>
<div class="ttc" id="classPxBase_html"><div class="ttname"><a href="classPxBase.html">PxBase</a></div><div class="ttdoc">Base class for objects that can be members of a PxCollection. </div><div class="ttdef"><b>Definition:</b> PxBase.h:73</div></div>
<div class="ttc" id="structPxConcreteType_html_ad762aca1d4c8fffae41267fae4f1b8e8ae532e94bf1c5c2deac15d6ecc9e96ac6"><div class="ttname"><a href="structPxConcreteType.html#ad762aca1d4c8fffae41267fae4f1b8e8ae532e94bf1c5c2deac15d6ecc9e96ac6">PxConcreteType::eUNDEFINED</a></div><div class="ttdef"><b>Definition:</b> PxTypeInfo.h:57</div></div>
<div class="ttc" id="group__foundation_html_gacb03347b642a2a5bdea1f9b305a6fbec"><div class="ttname"><a href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a></div><div class="ttdeci">#define PX_INLINE</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:336</div></div>
<div class="ttc" id="classPxJoint_html_ab2ff846430088e54fc1ace3d9ab14d18"><div class="ttname"><a href="classPxJoint.html#ab2ff846430088e54fc1ace3d9ab14d18">PxJoint::PxJoint</a></div><div class="ttdeci">PX_INLINE PxJoint(PxBaseFlags baseFlags)</div><div class="ttdoc">Deserialization constructor. </div><div class="ttdef"><b>Definition:</b> PxJoint.h:371</div></div>
<div class="ttc" id="structPxJointActorIndex_html_a1d62e1a8618a5ff4802335f99d4c5bd1aabf9aba9eb99db370bf4c2082b887f9b"><div class="ttname"><a href="structPxJointActorIndex.html#a1d62e1a8618a5ff4802335f99d4c5bd1aabf9aba9eb99db370bf4c2082b887f9b">PxJointActorIndex::eACTOR1</a></div><div class="ttdef"><b>Definition:</b> PxJoint.h:92</div></div>
<div class="ttc" id="classPxVec3_html"><div class="ttname"><a href="classPxVec3.html">PxVec3</a></div><div class="ttdoc">3 Element vector class. </div><div class="ttdef"><b>Definition:</b> PxVec3.h:49</div></div>
<div class="ttc" id="classPxD6Joint_html"><div class="ttname"><a href="classPxD6Joint.html">PxD6Joint</a></div><div class="ttdoc">A D6 joint is a general constraint between two actors. </div><div class="ttdef"><b>Definition:</b> PxD6Joint.h:224</div></div>
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